Wireframing ensures a great user experience(UX). In the age of rapid development, UX is often ignored or implemented way later in the project.

Figma provides a way for project managers to integrate UX early in their project. This not only saves time but also solves one of the critical aspects of an app, i.e., user experience.

Wireframing with Figma

In this article, we will take a deep look at wireframing and how you can use Figma to wireframe your idea (app or website).

So, without any delay, let’s get started.

What is Wireframing And Why Do We Need It?

Wireframing is the process of exploring diagrams to understand the design of an app. It can be either low-fidelity or mid-fidelity depending on the use case. For instance, low-fidelity diagrams are aimed at user research whereas mid-fidelity are aimed at UX research.

We will showcase a mid-fidelity approach using Figma to provide greater value to your time.

What are the Wireframes for?

Firstly, a little history of the user interfaces that we’ll be creating. It will be organized like a table, listing different UX design tools and the steps of the UX design process in which they are utilized. Since the information will come from user submissions, the focus will be on determining the best UX design process rather than the overused question of “which UI design technology is better?”

Without wasting precious time on the more OK specular highlights, wireframing will enable me to determine the optimal way to build this system. It won’t fit perfectly, but that’s okay; all it needs to do is good enough for users to provide me with comments.

Unified interface, indeed. I’m calling it “Tool Flows” for the time being.

Various Wireframe Kinds

Wireframes are the final step in the conventional design phase after quick hand sketches and then before high-fidelity layouts or prototypes. Although you can move directly from one low-fidelity wireframe to something like a prototype and exclude high-fidelity wireframing like a separate phase, there seem to be two levels of wireframing: low fidelity and high fidelity.

Wireframing with Low Quality

The most basic kind of wireframing involves low fidelity. The most straightforward approach to depict your thoughts is still using paper and a pen, but developing initial wireframes in Figma would make it simple to share them and ensure your entire team gets accessibility to your most recent ideas as you refine them. Grayscale low-fidelity wireframes that concentrate on the structure and high-level interactivity are used. Basic shapes, including rectangles, triangles, circles, as well as lines, are used to represent UI elements or even content.

High-Resolution Wireframing

In high-fidelity wireframing, users add more intricate details to the low-quality wireframes you created. Colors, visuals, and font styles are branding signifiers present within high-fidelity wireframes. UI components have a realistic appearance and may even have textures and shadows. A designer may also decide to include graphics and material at this point. With the help of this wireframing package, you can start creating high-fidelity wireframes that look fantastic.

But, Why Do You Need Wireframing at All?

The user interface is a way for users to interact and access functionality. The interaction should be as user-friendly as possible so that the user experience stays optimal at all times. The UI design determines how UX plays out. It is a structure-like approach. The approach determines the UX design tools and the workflow each tool can be used in. In short, the user data submissions determines the UX design workflow, and the developer needs to identify and optimize the UI design tool and its workflow.

Did you get it?

Well, let’s try to simplify it from the viewpoint of wireframing. Wireframing enables the best possible way to structure the user interface. It eliminates the need for guesswork and hence saves time by pointing out every simple step that needs to take to create an outstanding visual design.

The wireframing process is the backbone of great design and excellent user experience. Also, wireframing being the background optimization process, won’t look great. In fact, you will see blocks that showcase meaning, good enough for taking feedback.

So, how do you use Figma to achieve an excellent user experience using wireframing? Let’s get started.

Before That, Let’s Learn Why We Are Using Figma

The first thing that you will notice about Figma is that it is free for individuals. So, if you are starting out wireframing, then Figma is a great pick. Their premium plans are aimed at teams and are also well priced. Another thing that makes Figma so amazing is that it is web-based. So, you can get started with Figma anywhere you want. They also offer a native desktop app that uses Electron.

Apart from these, it also offers a great UI & prototyping feature, powered by strong vector features.

Overall, you get access to an excellent well-rounded package to work on your design and optimize it for real-world usage.

Quick Introduction to Wireframing with Figma

To get started, you need to either go to the Figma official web app or download their native application. You will also need an account before you can get started with it.

Step 1: Setting up the project

In the beginning, you will need to create a project. The project creation process is easy. Once you are logged in, you will see the following screen.

Wireframing with Figma


There is a lot of stuff on the screen. All you need to do is click on the + New button on the top right and then select Design file.

Figma Wireframing


This should open up your project.

Step 2: Setting up Artboard

With the project setup, it is now time to start the artboard. This can easily be done by pressing some of the accessible shortcuts on your keyboard. To create one, you need to press A and then click on Desing > Desktop.

Under Desktop, you can choose any artboard size. The options include Desktop(1400 x 1024), MacBook(1152 x 700), MacBook Pro (1400 x 900), Surface Book (1500 x 1000) and iMac (1280 x 720).

In our case, we are going to choose Desktop. You can proceed with any other artboard size as per your requirement.

Step 3: Gather Requirements (Functional)

It is now time to gather requirements about your project. If you are this far in, it is probable that you already have some sort of understanding of what your users want. In case you are not sure, it is always wise to do user research and come back to creating your wireframe later.

User research becomes more important in cases where you are building a low-fidelity wireframe as it is meant to be aimed at users themselves.

There can be many functional requirements for your project. However, in most cases, it is common to find two requirements: “filter by the tool”, and “number of workflow users”.

With these requirements, we are ready to start creating our wireframe.

Step 4: Getting Started With Shapes

Shapes are crucial to defining a good wireframe. If you are new to wireframe using Figma, then you may want to use their wireframe kits. They are easy to use and are aimed at new users. But, they also bring some constraints to your wireframe design process. In simple words, you will not have complete control of your design.

To overcome it, you may want to use shapes and text.

Figma provides all the necessary tools to incorporate text and shapes. You can find all these options in the menu section. But, it is a great idea to use keyboard shortcuts as it will enable you to do things faster and more optimally. You can find the whole list of shortcuts on their documentation page.

Step 5: Style and Transitions

Next, you need style and transitions. Styling is always optional when it comes to wireframing. After all, wireframe doesn’t have to be aesthetically pleasing, but functional. But, it also doesn’t harm if you style your wireframe so it becomes more presentable to the audience.

Next, we have transitions that showcase how the artboard will look when a transition takes place. To show the transition, you need to copy your artboard and then make the changes to the new artboard. Yes, it is that simple!

Step 6:  Establishing the Animation (Optional)

The connection should then be animated to help users understand what has happened between the two states.

Since we’re only developing with mid-fidelity, animations aren’t required to be elaborate; instead, set the Motion to Smart animate inside the Interaction settings box that appeared after making the connection. Levels not present in the “trigger artboard” are animated using Smart Animate. Sensei, eh?

Although you won’t necessarily need to fiddle with any of the additional options if you’re developing using mid-fidelity wireframes, it’s fantastic that you currently understand how to make animated connections.

Step 7: Testing

The last step would be to test your artboard. Check out if the connections work as intended so that they can work for taking feedback.

Moreover, you can also share the artboard using the share button available in the top-right corner.

Extra Step 8: Test Your Usability

Apps including Maze and Useberry, which integrate with Figma, would let you give you valuable feedback on any design (job completion percentage, time to finish, etc.). And besides, this is the whole point of wireframing to improve the usability of our design.

What’s next?

Figma is quite popular when it comes to wireframing. If you are new, you will surely find value in the time you spend using it to create wireframes. Also, it has a dedicated community that can help you if you feel stuck.

So, are you going to recommend Figma to others for creating wireframes? Comment below and let us know.


Figma offers it all, from a vibrant and passionate community of creators using macOS and windows to those who want to create in their internet browser (thus, Linux, too!).

Then what? To expand and standardize your UI design approach, you may check out the Figma group, see what they’re creating, and perhaps even install some Figma plugins.